HEV Rifle

This subject was inspired by HEV Rifle from Starcraft & it is my very
first Substance Painter project. High res sculpt was done all in Zbrush
using hard surface techniques. Retopo & UV layout were done in Maya.
Texturing and Rendering were done using Substance Painter.

Edgar allan yee zbsculpt1

ZB hi-res sculpt

Edgar allan yee sp 1

HEV Rifle I-Ray render

Edgar allan yee zbsculpt3

ZB hi-res sculpt2

Edgar allan yee sp 4

HEV Rifle I-Ray render

Edgar allan yee zbsculpt2

ZB hi-res sculpt profiles